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The studio

We make games that stay with you

Marselok Games is a small independent studio. We build atmospheric, hand tuned experiences psychological horror on PC, fast tactile arcade games on mobile with a team that fits around one table.

Our story

How Marselok Games started

Marselok Games began as a single developer prototyping horror ideas at night.

What started as experiments in sound design grew into a studio shipping full titles on PC and mobile, built entirely in house.

What drives us

Mission & vision

Our mission

Craft short, dense, replayable games that respect the player's time and leave a mark.

Our vision

An independent studio known worldwide for atmosphere games people replay and talk about years later.

How we work

Four rules we don't break

Sound first

We build the audio bed before the art. If it doesn't unsettle you with your eyes closed, it isn't finished.

No filler

Short, dense, replayable. We would rather cut a whole act than pad a single hour.

Feel over spec

Every input is tuned by hand until it feels inevitable on a gamepad or a phone screen.

Built in the open

Roadmaps, patch notes and postmortems are published as they happen, not after launch.

By the numbers

The studio today

2

Games in the catalogue

PC + Mobile

Platforms we ship on

Cyprus

Where it's built

The people

Meet the team

Mario EllinS

Founder, design and code

Press, publishing or partnership?

We answer every message ourselves. Review keys and press kits available on request.