Our mission
Craft short, dense, replayable games that respect the player's time and leave a mark.

The studio
Marselok Games is a small independent studio. We build atmospheric, hand tuned experiences psychological horror on PC, fast tactile arcade games on mobile with a team that fits around one table.
Our story
Marselok Games began as a single developer prototyping horror ideas at night.
What started as experiments in sound design grew into a studio shipping full titles on PC and mobile, built entirely in house.
What drives us
Craft short, dense, replayable games that respect the player's time and leave a mark.
An independent studio known worldwide for atmosphere games people replay and talk about years later.
How we work
We build the audio bed before the art. If it doesn't unsettle you with your eyes closed, it isn't finished.
Short, dense, replayable. We would rather cut a whole act than pad a single hour.
Every input is tuned by hand until it feels inevitable on a gamepad or a phone screen.
Roadmaps, patch notes and postmortems are published as they happen, not after launch.
The people
Founder, design and code
We answer every message ourselves. Review keys and press kits available on request.
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